For more information, please see the installation section.
Signing in to the application
- Enter your company URL and domain.
- Click on Sign In With Browser.
3. Enter your credentials on the single sign-on page.
Creating a new project and load a 3D model
A Spatial project is a file created in Spatial Editor that stores the information about the 3D model in use along with markers, pins, and other content added to it.
- After signing in, click on Create New Project.
- Click on Import Model in the top bar and select the file you want to upload.
- To try it out, you can download this file. It is a 3D model of a pump that is also shown as an example to explain features in the subsequent text.
- Choose the import scale according to your requirements. If you are using the pump model, you can select Meter (Note: Do not worry if the chosen scale turns out to be incorrect. This can be changed later in the model settings. If the pins added to the workflow seem to be too big or too small, the scale needs to be adjusted accordingly.)
- To change the orientation of the model, click inside the Scene Explorer on the left of the window. For the pump model, you can select the “WaterPump” root assembly of the model and then use the Transform or Quick-Rotate menu on the right to adjust the model as needed.
- To rotate the 3D scene, left-click over the scene and drag the mouse. Doing the same with a right-click instead pans the scene. Scrolling with our mouse wheel zooms in and out of the scene.
Supported 3D / CAD models
The supported formats are:
- IGES (.igs, .iges)
- STEP (.step, .stp)
- JT (.jt)
- ACIS (.sat, .sab, .asat, .asab)
- XCGM (.xcgm)
- CATIA V5 1 (.catproduct, .catpart)
- 3DExperience (CATIA V6) 2 (.3dxml)
- Solid Edge (.par, .asm)
- SolidWorks 9, 10 (.sldprt, .sldasm)
- NX 5 (.prt)
- DFX/DWG 3 (.dwg, .dxf)
- Inventor 4 (.ipt, .iam)
- Parasolid 6 (.x_t, .x_b)
- Viscopic3D (.v3d)
- VDA-FS (.vda)
- STL (.stl)
- FBX (.fbx)
- OBJ (.obj)
- Creo (.prt, .prt.*, .asm, .asm.*)
- GLTF(.gltf)
- USDZ(.usdz)
Note: The models of formats .gltf and .fbx can be imported with diffuse textures (base colour) the Spatial Editor software can visualize these textures. Also if the parts or models of these formats are made visible in the workflow, these textures would also be visible when the workflow is run on the Spatial Workplace app.
Saving a project as .v3pproj file
The projects can be saved locally in the form of a .v3pproj file. To do so:
- Click on Save in the top menu.
- Choose the folder where the file should be saved.
- After the file is saved, the name of the saved project appears at the top of the software window. If there are any unsaved changes in the project, the name is followed by an asterisk (*).
Opening an existing project
- Click on Recent Projects.
- In case you are already working on a project and want to open another one, just click on the Open option in the top left corner of your window.
- You are redirected to the home screen where you can open another project or create a new one.
Opening a local file
- To open .v3pproj files already existing on your computer, click on Open Project.
- You can also download .v3pproj files from Spatial Workflow Management.
- If it is a project that has already been opened in Spatial Editor, it will be listed on the Recent Projects tab of the subsequently shown menu and can be opened with a click.
Online workflows
On the Online Workflows tab of the Open Project menu, there is a list of workflows created using the Live Editor feature of the Spatial Workplace app for HoloLens 2. The user can open any of these workflows by clicking on them. Additionally, the user can select any of the workflow versions to download and open. For more information, please see the page about creating workflows using Spatial Workplace.
Autosaved projects
On the Autosaved Projects tab, a list of all autosaves performed by the software is available. Autosaved files only store information about pins and markers. This is the reason why the user is prompted to load the corresponding model of that project when selecting one of these options.
Note: By default, Spatial Editor autosaves a project every 5 minutes. This interval can be changed via the Settings menu.
Workflow Languages
Workflow Language is the language that appears in the UI of the Editor, which appears in the inspectors of the pins, and in the connections for a particular workflow. It appears everywhere where there is a string in the workflow inside Spatial Editor. This is the default language for all tasks that originate from this particular workflow.
Users can extract all the strings present in a workflow in a CSV file and get them translated by an external translator or translate the strings themselves in the CSV file outside Spatial Editor. This will allow reusability of the same workflow in different locations.
To translate the present strings in a workflow:
- Select Language from the toolbar.
- Click on Add to choose the additional language you want the workflow to be translated into.
- Click on Export CSV.
⇒ On opening the exported CSV file, the user will see ';' or ',' delimited values.
⇒ The first column contains string IDs, the second column has the existing strings in the chosen Workflow Language, and the rest of the columns represent other languages. These additional language columns will be empty for untranslated strings. Users must translate these strings on their own or hire an external service.
4. After getting the file translated, open this window again by clicking on Language from the toolbar.
5. Click on Import CSV and upload the new file.
6. The additional languages are added to the workflow and when this workflow is running on the Spatial Workplace App, the app will run the task in the preferred app language if it is available in the task. If it is not available, it will run the Task in the Workflow Language.
Note: The added translations are also exported along with the workflow and can be used again.